DDoS protection forFiveM servers.
Anti-DDoS for FiveM servers — rival cities can't knock you offline.
TCP + UDP · 30120 (TCP and UDP)
Why FiveM servers get attacked
Uptime is the whole game
FiveM roleplay servers are among the most DDoS'd communities anywhere — rival cities attack each other for players, especially at peak RP hours. Maelstrom sits in front of TCP and UDP 30120 so your city stays open.
Anycast, near your players
Your FiveM address is announced from every Cloudflare location at once — Manila and Singapore for most of South East Asia — so traffic enters at the nearest edge.
Your real IP stays hidden
Players connect to the address we give you on TCP + UDP. Your server's real IP stops being public, so it stops being a target.
Keep real player IPs
Turn on PROXY protocol and your FiveM server still logs each player's real IP for bans and analytics — no more seeing only the edge address.
Plans
Protect your FiveM server from $5.00/month
Card, one charge per month — no subscription, cancel any time.
Starter
A protected endpoint for one small server. Everything the bigger plan has, with a smaller allowance.
- 1 TCP/UDP application
- 1 backend origin
- 500 GB / month traffic
- 256+ Tbps Cloudflare network
- 330+ anycast PoPs worldwide
- L4 DDoS mitigation (Spectrum)
- 100% uptime SLA
Game Proxy
For solo private servers, indie game backends, and anything that has to stay reachable — anycast everywhere, not one region.
- 1 TCP/UDP application
- 1 backend origin
- 5 TB / month traffic
- 256+ Tbps Cloudflare network
- 330+ anycast PoPs worldwide
- L4 DDoS mitigation (Spectrum)
- 100% uptime SLA
- Extra ports $5 / month each
FAQ
FiveM protection, answered
What ports does FiveM use, and do you cover them?
FiveM runs on TCP + UDP — 30120 (TCP and UDP). All of it sits behind our anycast edge; you point the service at us and we forward clean traffic to your origin.
Will my FiveM server still see players' real IPs?
Yes, if you turn on PROXY protocol at checkout and read it on your side. v1 works with TCP, Simple with UDP, v2 with both. Without it your server sees our edge address instead.
How fast can I get my FiveM server protected?
Minutes. Pay by card, give us your backend IP and port, and we hand you a public address to give your players. Mitigation is always-on from that moment.
Keep your FiveM server online
Protected in minutes. No hardware, no contract, from $5.00/month.
Choose a plan